Abstract:Software architecture design is a critical yet inherently complex and knowledge-intensive phase that requires balancing competing quality attributes and adapting to evolving requirements. Traditionally, this process has been time-consuming, labor-intensive, and heavily reliant on architects, often resulting in limited exploration of alternative architectural decompositions and styles, especially under the pressures of agile development. While LLM-based agents have shown promising performance across various software engineering tasks, their application to architecture design remains relatively scarce and requires systematic exploration. To address these challenges, we proposed MAAD (Multi-Agent Architecture Design), a knowledge-driven framework that orchestrates four specialized agents (i.e., Analyst, Modeler, Designer and Evaluator) to autonomously and collaboratively transform requirements specifications into comprehensive, multi-view architectural blueprints with quality attribute assessments. MAAD incorporates RAG to inject recognized architectural standards and patterns into the workflow and leverages a hierarchical memory mechanism that captures design history for iterative refinement. We evaluated MAAD through comparative experiments against MetaGPT, using quantitative architecture-level metrics across 10 case studies and qualitative feedback from industry architects on 10 real-world specifications. Results show that MAAD generates more complete, modular, and traceable architectures than the baseline, and its dedicated Evaluator agent autonomously produces structured quality evaluation reports that significantly reduce manual validation efforts. Furthermore, we found that the quality of the generated architecture heavily depends on the underlying LLM's reasoning capacity, with GPT-5.2 and Qwen3.5 outperforming other models across most evaluation settings.
Abstract:Downstream fine-tuning of vision-language-action (VLA) models enhances robotics, yet exposes the pipeline to backdoor risks. Attackers can pretrain VLAs on poisoned data to implant backdoors that remain stealthy but can trigger harmful behavior during inference. However, existing defenses either lack mechanistic insight into multimodal backdoors or impose prohibitive computational costs via full-model retraining. To this end, we uncover a deep-layer attention grabbing mechanism: backdoors redirect late-stage attention and form compact embedding clusters near the clean manifold. Leveraging this insight, we introduce Bera, a test-time backdoor erasure framework that detects tokens with anomalous attention via latent-space localization, masks suspicious regions using deep-layer cues, and reconstructs a trigger-free image to break the trigger-unsafe-action mapping while restoring correct behavior. Unlike prior defenses, Bera requires neither retraining of VLAs nor any changes to the training pipeline. Extensive experiments across multiple embodied platforms and tasks show that Bera effectively maintains nominal performance, significantly reduces attack success rates, and consistently restores benign behavior from backdoored outputs, thereby offering a robust and practical defense mechanism for securing robotic systems.
Abstract:Humanoid robot manipulation is a crucial research area for executing diverse human-level tasks, involving high-level semantic reasoning and low-level action generation. However, precise scene understanding and sample-efficient learning from human demonstrations remain critical challenges, severely hindering the applicability and generalizability of existing frameworks. This paper presents a novel RGMP-S, Recurrent Geometric-prior Multimodal Policy with Spiking features, facilitating both high-level skill reasoning and data-efficient motion synthesis. To ground high-level reasoning in physical reality, we leverage lightweight 2D geometric inductive biases to enable precise 3D scene understanding within the vision-language model. Specifically, we construct a Long-horizon Geometric Prior Skill Selector that effectively aligns the semantic instructions with spatial constraints, ultimately achieving robust generalization in unseen environments. For the data efficiency issue in robotic action generation, we introduce a Recursive Adaptive Spiking Network. We parameterize robot-object interactions via recursive spiking for spatiotemporal consistency, fully distilling long-horizon dynamic features while mitigating the overfitting issue in sparse demonstration scenarios. Extensive experiments are conducted across the Maniskill simulation benchmark and three heterogeneous real-world robotic systems, encompassing a custom-developed humanoid, a desktop manipulator, and a commercial robotic platform. Empirical results substantiate the superiority of our method over state-of-the-art baselines and validate the efficacy of the proposed modules in diverse generalization scenarios. To facilitate reproducibility, the source code and video demonstrations are publicly available at https://github.com/xtli12/RGMP-S.git.
Abstract:Humanoid robots exhibit significant potential in executing diverse human-level skills. However, current research predominantly relies on data-driven approaches that necessitate extensive training datasets to achieve robust multimodal decision-making capabilities and generalizable visuomotor control. These methods raise concerns due to the neglect of geometric reasoning in unseen scenarios and the inefficient modeling of robot-target relationships within the training data, resulting in significant waste of training resources. To address these limitations, we present the Recurrent Geometric-prior Multimodal Policy (RGMP), an end-to-end framework that unifies geometric-semantic skill reasoning with data-efficient visuomotor control. For perception capabilities, we propose the Geometric-prior Skill Selector, which infuses geometric inductive biases into a vision language model, producing adaptive skill sequences for unseen scenes with minimal spatial common sense tuning. To achieve data-efficient robotic motion synthesis, we introduce the Adaptive Recursive Gaussian Network, which parameterizes robot-object interactions as a compact hierarchy of Gaussian processes that recursively encode multi-scale spatial relationships, yielding dexterous, data-efficient motion synthesis even from sparse demonstrations. Evaluated on both our humanoid robot and desktop dual-arm robot, the RGMP framework achieves 87% task success in generalization tests and exhibits 5x greater data efficiency than the state-of-the-art model. This performance underscores its superior cross-domain generalization, enabled by geometric-semantic reasoning and recursive-Gaussion adaptation.